Friday, June 15, 2007

ANIMATION 3D, EBOOK DOWNLOADS

Modeling A Character in 3DS Max, 2nd Edition


Book Description
Highly anticipated update to the best-selling character modeling book by Paul Steed, this book is geared towards the behinning modeler. It establishes a flecible professional-level skill set for readers by guiding them through the creation of not one but three imaginative characters.
http://rapidshare.com/files/35391016/Modeling_a_chracter_in_3d_studio_max.rar

Level of Detail for 3D Graphics


(The Morgan Kaufmann Series in Computer Graphics)
http://rapidshare.com

Model, Rig, Animate with 3ds max 7


Model, Rig, Animate with 3ds max 7
By Michele Bousquet

Publisher : Peachpit Press
Pub Date : February 02, 2005
ISBN : 0-321-32178-2
Pages : 256
With the addition of Character Studio 4an advanced animation toolset previously available only as a $1,500 plug-in3ds max 7 provides unparalleled character animation functionality. Here to ensure that you start taking advantage of it immediately is the first guide to focus on just that aspect of 3ds max 7. Simple step-by-step tutorials, glorious full-color examples, and an easy-to-understand approach to tricky concepts will have you creating and animating your own characters within hours! Author and award-winning animator Michele Bousquet answers all your questions about character modeling, rigging, and animating in 3ds maxin the process illuminating the techniques used by game developers, broadcast and film companies, industrial designers, and more. As you complete the book's projects and exercisesusing the files contained on the companion CDyou'll learn the fundamentals of character modeling, character rigging, creating rigs with custom controls, skinning, character animation, and more.
http://rapidshare.com

3ds max 4 Bible


Book Description
More than 100 step-by-step tutorials give you valuable hands-on experience under the expert guidance of 3D master, Kelly Murdock. Increasingly complex scenes will prove useful to all 3D MAX users, from beginners to advanced. 3ds max 4 Bible will help you learn and master the most popular 3D modeling and animation software.
http://rapidshare.com

Gesture Drawing for Animation


Thinking Animation



Book Description

Learn how to think before you animate. Thinking Animation is a one-of-a-kind book that emphasizes how artists can use traditional animation techniques and principles with the computer generated animation technology of today. Written by seasoned animators with experience in both 2D and CG, Thinking Animation is an exquisite guide aimed at experienced animators; however, the skills taught within are still accessible and valuable to the novice animator. This full-color book includes numerous interviews with experienced contributing authors from a wide range of backgrounds, including stop-motion, visual effects, traditional animation, and CG. Thinking Animation is non-software specific. It contains a history of the field of animation as well as insight into how CG studios operate. It embraces the future of animating with the computer while still retaining the core values that traditional animators use as formulas and principles.

Character Animation in 3D,


Character Animation in 3D, : Use traditional drawing techniques to produce stunning CGI animation (Focal Press Visual Effects and Animation)
Paperback: 264 pages
Publisher: Focal Press; Pap/Cdr edition (July 26, 2004)
Language: English
ISBN-10: 0240516656
http://rapidshare.com

Timing for Animation


Timing for Animation
by Harold Whitaker, John Halas ISBN:0240517148
Focal Press ©2002 (142pages)
Offers invaluable help to those who are learning the basis of animation technique.
http://rapidshare.com

Creating an interior scene


Creating an interior scene
Download

Digital Photography for 3D Imaging and Animation


Book Description
Transform Your 3D Projects with Your Own Digital Photographs
Enhance your 3D animation by adding photographs that you've composed, lit, and shot specifically for use in your 3D projects. This practical and easy-to-follow book will show you how. Even if you have limited experience, the tips and ideas you'll find will soon have you creating quality photographs for use throughout the 3D workflow. From the mechanics of megapixels to the tricks of lighting to the art of finding the best images to shoot, you'll gain control and learn valuable professional techniques that will transform your designs.
http://rapidshare.com

Digital Animation Bible


Digital Animation Bible: Creating Professional Animation with 3ds Max, Lightwave, and Maya
Paperback: 330 pages
Publisher: McGraw-Hill/TAB Electronics; 1 edition (October 2, 2003)
Language: English
ISBN-10: 0071414940
http://rapidshare.com

Graphics Programming Methods


Book Description
The capabilities and computational speed of today's hardware have dramatically enhanced graphics technology. These improvements happen so quickly, however, that it is often difficult for programmers to keep pace. Graphics Programming Methods is a unique collection of application and technique-driven articles that provide practical methods for solving problems facing every graphics programmer. Each article is written by an experienced programmer and details how to apply new techniques or improve upon widely-used methods. Using interesting and advanced research, the collection addresses key issues in animation, geometry, and rendering. All of the research is presented in a practical and approachable manner and most examples include full source code, making immediate implementation of the techniques possible. This innovative collection is a must-have resource for graphics programmers that will help you think critically, expand your knowledge, and create new methods of your own.
http://rapidshare.com

The Architect's Guide to Running a Practice


Book Description
This is your essential one stop shop for information on starting and running a practice. Case studies and advice from practitioners, big and small, run alongside outlines of all the key topics, to give you an insight into the problems and challenges others have faced when setting up a design business. Accessible and informative, this handbook is the ideal first point of reference when starting a practice.
http://rapidshare.com

Advanced Lighting and Materials with Shaders


Book Description
Programmable GPUs provide the processing horsepower necessary to render realistic graphics in real time, but this has put a new burden on graphics programmers. They now need to have an in-depth understanding of lights and surface propertiex before they can use the capablities of the GPU.
http://rapidshare.com

Advanced Animation and Rendering Techniques


Dealing with state-of-the-art techniques in rendering and animation, this text provides a unique synthesis of advanced techniques not previously available in one coherent source.

Features
contains a wealth of practical implementation detail includes practical algorithms backed up by details of their implementation using RenderMan
all animation techniques based around real case studies of commercially produced work
includes 36 pages of color images
Advanced Animation and Rendering Techniquesoffers a balance between theoretical concepts and implementational detail that will be invaluable to professional programmers and students alike.
http://rapidshare.com

3ds Max Animation with Biped


3ds Max Animation with Biped
By Michele Bousquet, Michael McCarthy
...............................................
Publisher: New Riders
Pub Date: March 09, 2006
Print ISBN-10: 0-321-37572-6
Print ISBN-13: 978-0-321-37572-8
Pages: 304
http://rapidshare.com

Learning Maya | Character Rigging and Animation


Book Description
Learning Maya | Character Rigging and Animation will teach you everything you need to achieve effective character set-up and animation in Maya. Developed by Alias|Wavefront Education Product Specialists, the book focuses on the creation of a human character, and provides both theoretical exploration and practical application - each chapter includes conceptual discussions and step-by-step instructions. Seventeen short presentations delivered by an Alias|Wavefront Certified Instructor are provided on the included cd-rom. The instructor provides additional theory, tips and suggestions on a chapter-by-chapter basis, thus allowing you greater insight into the concepts explored in the book.
http://rapidshare.com

Autodesk 3ds Max 9


Autodesk 3ds Max 9 Essentials Autodesk Official Training Courseware
http://rapidshare.com

3D Attack - Oct 2006


3D Attack - Oct 2006
http://rapidshare.com

3D Modeling and Animation


3D Modeling and Animation: : Synthesis and Analysis Techniques for the Human Body
Book Description
3D Modeling and Animation: Synthesis and Analysis Techniques for the Human Body covers the areas of modeling and animating 3D synthetic human models at a level that is useful to students, researchers, software developers and content generators. The reader will be presented with the latest, research-level, techniques for the analysis and synthesis of still and moving human bodies, with particular emphasis in facial and gesture characteristics.
http://rapidshare.com


No comments: